![]() O beyond the fields we know, into the realms of high fantasy and legend. Including rules for each of these planes, according to a set of magical traits, along with the secrets of the art of Planecrafting, this book allows characters to shape their own home planes or wreak havoc by changing the laws of reality. Mongoose Publishing Mongoose Publishing, PO Box 1018, Swindon, SN3 1DG, United Kingdom Visit the Mongoose Publishing website at for additional rules and news in the United States and other countries and are used with Permission. Dungeons & Dragons® and Wizards of the Coast® are trademarks of Wizards of the Coast, Inc. A copy of this Licence can be found at The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. and are used according to the terms of the d20 System Licence version 5.0. ‘d20 System’ and the ‘d20 System’ logo are Trademarks owned by Wizards of the Coast, Inc. If you have questions about the Open Game Content status of any material herein, please contact Mongoose Publishing for clarification. All other significant characters, names, places, items, art and text herein are copyrighted by Mongoose Publishing. All text paragraphs and tables containing game mechanics and statistics derivative of Open Game Content and the System Reference Document are considered to be Open Game Content. See page 256 for the text of the Open Game Licence. Classic Play - The Book of the Planes is presented under the Open Game and D20 Licences. Reproduction of non-Open Game Content of this work by any means without the written permission of the publisher is expressly forbidden. Open Game Content & Copyright Information Classic Play - The Book of the Planes©2004 Mongoose Publishing. Introduction Planar Traits Travelling the Planes Fellow Travellers Magic of the Planes The Ethereal Plane The Astral Plane The Plane of Shadow The Plane of Dreams The Elemental Plane of Earth The Elemental Plane of Air The Elemental Plane of Fire The Elemental Plane of Water The Plane of Positive Energy The Plane of Negative Energy The Vault of Stars Tarassein Mâl Infernum Chasm The Halls of Order The Afterworld The Firmament The Questing Grounds Nexus Planes The Grand Orrery of All Reflected Heavens The Wandering Inn of the Glorious Toad Dunmorgause Castle Lesser Planes Building the Cosmos Planecrafting Designer’s Notes Random Plane Table IndexĬredits 2 4 26 36 50 61 68 82 89 93 101 108 115 121 127 132 137 142 148 153 159 164 171 177 183 184 197 207 216 222 234 247 248 250Įditor & Developer Richard Neale Studio Manager Ian Barstow Cover Art Vincent Hie Interior Illustrations Joey Stone, Danilo Moreti, David Esbri Molinas, Tony Parker, Phil Renne, Carlos Henry, Marcio Fiorito Jesus Barony, Gillian Pearce, Reynato Guides & Nathan Webb Production Manager Alexander Fennell Proofreading Fred Herman and Mark Quinnell Red text: "What a fabulous window treatment." Blue text: "Curse of the Elemental" - bonus explosive damage to all melee attacks.Classic Play The Book of the Planes Gareth Hanrahan Contents You will get a whole bunch of weapons from the chest as well as a Manly Man Shield as the mission reward.The mission is completed once you turn it in to the "Wurmater Treasure Chest" you just unearthed.Just stand next to the ancor and walk a few steps south-west and you'll easily find. Look for an X on the ground in the south-western corner. When they're done, collect all the loot (there's a chest around the corner). You'll find a passage that leads to a clearing. Just approach the marker area from the east. Don't worry, there's an easy access point. Follow the marker - you will notice that it may be floating in no-man's land on your map.Careful walk up the tree trunk to get it. It's marked via a question mark, but it's easy to overlook it as it's wedged in a palm tree on a cliff. To activate this mission, you have to first find the bottle.A message in a bottle! Maybe it'll lead to some treasure.
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